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| Interface Summary | |
|---|---|
| ChannelListener | A listener class that receive events from channels. |
| DistanceModel | Interface representing an algorythm for computing the actual sound volume corresponding to a given distance and reference distance. |
| SpatializationModel | An interface representing an algorythm to convert between angle in real life and panning position. |
| Class Summary | |
|---|---|
| AudioManager | Main class of the system. |
| Channel | A channel is an handle to a currently playing sound. |
| ChannelEvent | A class representing an event occured to a specific channel. |
| ChannelGroup | A channel group can contain one or more channels. |
| Clip | Base class for all audio clips. |
| DSP | An abstract base class for all DSPs. |
| Echo | |
| Flanger | |
| Sample | A sample is enttirely loaded and stay in memory. |
| Stream | A stream is an audio clip which is not totally loaded on memory but read just as needed. |
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